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| int | parent (int) | 
|  | Vector of items of MinHeap.  More... 
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| int | leftChild (int) | 
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| int | rightChild (int) | 
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| template<typename U  = T> | 
| std::enable_if< std::is_pointer< U >::value, int >::type | smallerChild (int index) | 
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| template<typename U  = T> | 
| std::enable_if<!std::is_pointer< U >::value, int >::type | smallerChild (int index) | 
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| bool | hasLeftChild (int) | 
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| bool | hasRightChild (int) | 
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| template<typename U  = T> | 
| std::enable_if< std::is_pointer< U >::value, bool >::type | isValidParent (int index) | 
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| template<typename U  = T> | 
| std::enable_if<!std::is_pointer< U >::value, bool >::type | isValidParent (int index) | 
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| template<typename U  = T> | 
| std::enable_if< std::is_pointer< U >::value, void >::type | bubbleUp () | 
|  | Bubbles up the value to meet the MinHeap property.  More... 
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| template<typename U  = T> | 
| std::enable_if<!std::is_pointer< U >::value, void >::type | bubbleUp () | 
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| void | bubbleDown () | 
|  | Bubbles down the value to meet the MinHeap property.  More... 
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| void | swap (int, int) | 
|  | swap two values in the items vector  More... 
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template<class T>
class MinHeap< T >
This class models a structure called a MinHeap in which value in the root node is minimum. 
It is a complete binary tree in which the value contained in each node is less than (or equal to) the value in that node's children. 
Definition at line 18 of file MinHeap.h.